31 Maj

the new thing that’s is over internet right now is to show that gaming and the this new digital culture we´re living in more and more is bad for us, me myself found this on my hand:

and the funny part is that I got it after finnish the battlefield bad company 2  campaign,  google says it’s a ganglion and the doctors don´t wanna talk about it. I´ve been having it over a year and have been trying to remove it with a hammer a few times HAHAAHAH.. it’s funny because it’s true

well the internet say this :  What are the real effects of digital gaming to our fingers,hands and bodies? ”Research has been conducted for years in several clinical laboratories across the globe but doctors and researchers are not willing to share their findings with the general populations, however incidence of new technologically-iduced diseases becoming known outside of the scientific community. They call it Game-Arthiris”

how about:  Atari Skinning ?  3D Optical Disorder? Playstation Thumb? WiiMote Shoulder Dislocation?Xbox Hypertrophy?  or why not FPS Carpal Tunnel Syndrome ? x’D

this pictures bellow  are beginning to circulate on the internet  (they are not true but could be who knows?)

CASE #6 Xbox Hypertrophy

The inconsistent geometry of hands affected by the psychopathology of gaming. Onset of symptoms generally occurs in adolescence or early adulthood. Swollen extremities, the visible manifestation of an abnormal increase in the volume of tissue due to the enlargement of its component cells. Movements divorced from affect and physiology alike. Muscle strains caused by forceful movements. A new body configuration produced by repetitive strain injury. Xbox Hypertrophy is a destructive form of arthritis which destroys the small joints in the hands and can lead to permanent disability and loss of hand function. Often confused with Body dysmorphic disorder (BDD), a condition in which the affected person is excessively concerned about and preoccupied by a perceived defect in his or her physical features, Xbox Hypertrophy is a certified pathology that causes both physical and psychological distress that impairs occupational and/or social functioning, sometimes to the point of severe depression and anxiety, development of other anxiety disorders, social withdrawal or complete social isolation. It is estimated that 3–5% of the world’s population meet all the diagnostic criteria for Xbox Hypertrophy. Widespread in the United States and in the United Kingdom, this pathology is rarer in Japan.
11 Although the development of subcorneal haematoma is usually seen in athletes following intensive sporting activity where there are repetitive frictional forces on the skin of the hands and feet, our patient illustrates a novel 21st century recreational hazard. Only after direct questioning did he admit to spending several hours per day playing video games.Robertson S.J.; Leonard J.; Chamberalin A. J. (2010), “PlayStation® purpura”, Australasian Journal of Dermatology, Volume 51, Issue 3, pages 220–222
12 The case of an 18-year-old college student who had been playing video games 3-4 hours a day at an average cost of $5 a day over five-mont period is reported.Griffiths MD., 1997, “Video games and clinical practice : Issues, uses and treatments”, British Journal of  Clinical Psychology, vol. 36, pages 639-641.

CASE #3 Playstation Thumb

Early research conducted in the 1990s indicates that a significant amount of female subjects affected by the PlayStation Thumb are having more pleasurable orgasms. The deformed finger is used by some as an organic dildo. The peculiar shape of the finger makes it apparently easier to reach the g-spot. The repeated movements – hysterical, frenzied fidgeting – is particularly common after consumption of alcohol beverages, which may suggest a correlation. It has been observed that, in some cases, subjects penetrate their own orifices with game controllers. Interestingly, after reaching the climax, they experience what has been called a post-ludus triste condition. In fact, the disorder is linked to significantly diminished quality of life and can be co-morbid with major depressive disorder and social phobia, also known as chronic social anxiety. With a completed-suicide rate more than double that of major depression (three to four times that of manic depression) and a suicidal ideation rate of around 80%, extreme cases of PlayStation Thumb linked with dissociation can be considered a risk factor for suicide; however, many cases of PlayStation Thumb are treated with medication and counseling. Such disquieting diorama of pain and self-inflicted bodily and mental abuse is now a major cause of concern in Great Britain, Scandinavia, and South Africa.
3 Symptoms of “PlayStation Thumb” include blisters numbness and tingling, mainly in the thumb, she wrote. BBC News, 23rd June 2005, “Girl probes ‘PlayStation thumb’”
4 Playstation thumb was common in this survey. Although RSI is not new, in the past it occurred mainly among adults. Today computers and computer games are creating new medical problems, such as playstation thumb, which are becoming common in children.Karim S. A. (2005), “Playstation Thumb – a New Epidemic in Children”, South African Medical Journal, 95(6), 412.

Woman deliberately exposing her wound reveal her mounting sense of disembodiment as if her limbs and musculature merely establish the residential context of the body. The terminal zone of interaction signals the body’s failure, its inability to cope and upgrade, keep up with demanding physical requirements. In this case, the humerus separates from the scapula at the glenohumeral joint. Some cases require non-emergency surgery to repair damage to the tissues surrounding in the shoulder joint and restore shoulder stability. Others prefer a complete replacement to achieve full freedom of movement. Prosthetic joints and limbs subsequently installed. A biofilm is often created on the surface of the prosthesis which is resistant to antibiotics. Surgical debridement or arthrotomy usually indicated in these cases. Replacement prostheses usually not inserted at the time of removal to allow antibiotics to clear infection of the region.
1 Active gaming has resulted in new varieties of game related musculoskeletal injuries, particularly to the knee and shoulder joints. This review serves to outline the common presentations of Nintendo Wii related injuries.Anthony J. G., 24th December 2010, “Musculo – Ske Wii Tal Medicine”, North Bristol NHS Trust, Southmead Hospital, Bristol, UK
2 […] although there have been two case reports of “Wii knee”, they were lateral patella dislocation with medial patellofemoral ligamentous damage and a large femoral osteochondral fracture.Almedghio S. M., Shablahidis O., Rennie W., Ashford, R. U., 3rd June 2009, “Wii knee revisited: meniscal injury from 10-pin bowling”, BMJ Case Reports

Albeit not irreversible, the condition is critical as the tendons in the fingers are visibly damaged and their functioning severely impaired. The impossibility of bending several fingertips can cause acute pain in the subject. Such condition is the result of a prolonged, repetitive fingers’ pressure on four specific keys, W-A-S-D, hence WASD Syndrome. It is necessary to straighten the tendons with the aid of one or more splints applied to one or more fingers, although in most cases, surgical intervention and corticosteroid injections are used as complementary treatments. The splints are meant to keep the end of the tendons from separating as they heal. They must be worn at night for a period of 6-to-8 weeks. WASD Syndrome must be treated early to help the patient retain the full range of motion in the fingers. If such deformity remains untreated for more than 4 weeks, treatment becomes problematic. Today, WASD Syndrome affects a surprisingly high percentage of individuals in technologically advanced countries.
9 In a phone interview conducted 19 months post study, all subjects reported that their presurgery symptoms were much improved. They reported improvements in their ability to get dressed (being able to close zippers and buttons), tool handling (without dropping the tools), cooking (without dropping the pans, being able to peel potatoes) and playing video games.Heuser, A.; Kourtev, H.; Winter, S.; Fensterheim, D.; Burdea, G.; Hentz, V.; Forducey, P.; 2007, “Telerehabilitation Using the Rutgers Master II Glove Following Carpal Tunnel Release Surgery: Proof-of-Concept”, published on IEEE Transactions on Neural Systems and Rehabilitation Engineering, vol. 15, no.1, March 2007
10 This syndrome came into force as an industrial disease in April 1985. As a result sufferers were able to claim compensation and disability benefit.  A G Cleary, H McKendrick, J A Sills, 2002, “Hand-arm vibration syndrome may be associated with prolonged use of vibrating computer games”, British Medical Journal, Volume 324, Number 7332, p.301-301 (2002)

A pathophysiology that affects millions of gamers that engage in first-person shooting activities, FPS CTS is caused mainly by repetitive motions, most famously from long hours of computer keyboard use. It results in a compression of the carpal tunnel, permanent nerve damage, and weakness of palmar abduction. Patients with CTS experience burning sensations in the thumb and fingers, particularly the index, middle fingers, and radial half of the ring fingers which are innervated by the median nerve. Also reported is sharp pain in the arm and shoulder. If not treated on time, this condition can degenerate quickly. Tumors such as a ganglion or a lipoma protrude into the carpal tunnel, leading to numbness and atrophy in the wrist. Due to the severity of this condition, amputation is currently the only effective therapy.
13 Measurements of carpal tunnel pressure (CTP) under conditions typically observed among computer users showed pressure values below levels considered harmful. However, during actual mouse use one study showed an increase of CTP to potentially harmful levels. The long term effects of prolonged or repeatedly increased pressures at these levels are not known, however. Thomsen J.F., Gerr F., Atroshi I., 2008, “Carpal tunnel syndrome and the use of computer mouse and keyboard: A systematic review”, BMC Musculoskeletal Disorders, 9: 134
14 During the VDT tasks, extreme postures and high-repetitive actions (38–40/min per finger) are frequently met. This value exceeds the frequency of 30/min, which is the highest acceptable frequency in a repetitive motion […]. Cumulative load is a risk factor for causation of musculoskeletal injuries […]. Wrist extension has a greater effect than ulnar deviation on CTP […]. The total time when wrist is extended is increased by the use of the mouse that also strains the hand by forcing repetitive use of one finger and is awkward to hold. This effect is much more visible when VDT users are required to perform double-clicking and dragging tasks most of the time .Mircea Fagarasanu and Shrawan Kumar, 2003, “Carpal tunnel syndrome due to keyboarding and mouse tasks: a review”, International Journal of Industrial Ergonomics, Volume 31, Issue 2, February 2003, Pages 119-136

via : http://gamearthritis.org/


2 svar to “Will You STILL GAMING After THIS?!”

  1. Lajka maj 31, 2011 den 2:32 e m #

    Wow! :O

  2. olle juni 1, 2011 den 10:33 e m #

    Yup, looks like ganglion. I had one in the palm of my hand, which I first noticed while playing GTA. Exactly where the PS3 controller rests.

    Had it for years, and it hurt like hell when driving my motorcycle. Eventually got it removed by a surgeon, though they really didn’t want to.

    Apparently it’s also known as a Bible bump, since the old method of removing it was hitting it with a Bible. Would’ve tried it if it hadn’t been so unreachable.


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